Do you not think it *might* be user error or a corrupted download of the OMOD (you *did* use the OMOD and not manual install, right?) rather than the mod being a POS? Regardless, I've already told you, try BT Mod, that's the other one that tends to come up if you look for a UI mod for Oblivion, but I've not personally used it as I tested DarNified first and decided to stick with it There's also DarkUI, but the non-DarN version is listed by the mod author as outdated and probably not stable, and superceded by the DarkUId DarN I think this is a standalone mod, so you wouldn't have to re-install DarNified, but I think I did try to install this at one point and had some sort of trouble with it, can't remember what, think it basically just wouldn't install. It is the second most popular Oblivion mod of all time on the Nexus. Once activated you will have to choose what options you want to install.ĭarNifiedUI is a well-made, popular mod with over 4600 endorsements, and appears on many, if not most 'best ever Oblivion mod' lists. OBMM should open up and you will see Darnidifed UI in the box on the right. The most recent advice I read suggest you should create an empty mod in MO2, & then configure the OBMM launch settings so that all files it 'creates' go into that rather than the overwrite directory. for some reason it wasnt saving data to my overwrite folder, telling the executable to save data to an empty Darnified UI mod I made worked.
It goes into the Oblivion folder where the exe is located.Įxtract or manually place the Darnified UI OMOD file into the Data folder.Ĭomputer-> Local Disc-> Program Files (x86 for 64 bit) Steam-> SteamApps-> common-> Oblivion-> DataĪfter you place the Omod into the Data folder, click on it. Theoretically (it didnt work amazingly well for me) you can install the Oblivion Mod Manager (aka OBMM) & then run that from within MO2 to install OMOD files. install obmm from the zip into your oblivion folder.
In order to install OBSE, open the zip file and Copy obse_1_2_416.dll, obse_editor_1_2.dll, obse_steam_loader.dll and the Data folder to your Oblivion directory.
Next download Oblivion Mod Manager full installer and run the exeĭownload OBSE 0021 (You may not need OBSE for this mod, but OBSE is requirred for most mods to function, so it is a good idea to install it asap so you don't have to ask about it later.) I 'X' closed the window and was still able to download.First create an account with nexus mods if you haven't already. Here's the link to DarNified UI, you don't really need to log in with the popup, afaik. Sometimes when I hover over a location the map appears, but it is colorless like it is in Vanilla Oblivion. \.\src\generic\progdlgg.cpp(337) in wxProgressDialog::Update(): invalid progress value I even uninstalled and reinstalled Oblivion to start fresh, still, the map appears blank except for the locations.
PS I sincerely suggest you get the DLC, Shivering Isles IMO was the best part of Oblivion. There's a thign on the Oblivion wikia with a lit of useful mods, go there if you want more. Wx._core.PyAssertionError: C++ assertion "value <= m_maximum" failed at. Darnified UI - a new UI Cyrodiil Terrain Map - nicer map Mida's Spells - a shedload of new spells I think I also have some custom textures, but they're not a mod file.
It seems a lot of the work has been done and just needs a few adjustments, not that I know much about python at all.įile "bash\balt.pyo", line 1796, in _conversation_wrapperįile "bash\basher\installer_links.pyo", line 1204, in Executeįile "bash\bosh.pyo", line 6851, in applyįile "bash\bolt.pyo", line 1997, in extract7zįile "bash\bolt.pyo", line 2133, in _call_įile "bash\bolt.pyo", line 2104, in _call_įile "bash\balt.pyo", line 1548, in doProgressįile "wx\_windows.pyo", line 2971, in Update Could a python coder please take a look at this Bain Conversion at Nexus? DarNified UI BCF - Bain Conversion FileĪ couple people (myself included) are getting an error, which will not complete the process. Computer-> Local Disc-> Program Files (x86 for 64 bit) Steam-> SteamApps-> common-> Oblivion-> Data After you place the Omod into the Data folder, click on it. So, I've decided to upload DarNified UI For Fallout: New Vegas onto GameBanana, for all to download and enjoy. Problem is, the mod seems to be no longer available for download on ui. In fact, that is it's primary attraction: it uses smaller fonts to make more use of the available screen 'real estate'.
Instead of starting a new thread of the same topic, I'm bumping. Extract or manually place the Darnified UI OMOD file into the Data folder. The DarNified UI For Fallout: New Vegas mod is unquestionably one of the best UI mods for Fallout: New Vegas out there. Though the FNV version is not found on the Nexus, DarNified UI NV is a very popular mod despite the fact it is not directly compatible with the positioning of vanilla UI elements.